Yesterday was a happy convergence of events for my interests and hobbies. I have a very busy weekend on tap, multiple family events. But I am ready for it all and have some good stuff happening to soften the blow as it were.
I had planned on picking up the new Dungeons & Dragons Players Handbook on my birthday. But my local game store was out of stock, apparently there was a wist for a second print run. Yes I could have purchased it online, but this is one of the few places where my allegiance to local business and friends takes precedence. After a week or so delay I decided to see if I could at least get a copy from the library, just to read through, before getting a personal copy for the family. Well yesterday the library copy became available on hold for me so I went and picked it up. Of course last night I got a call from the store that my copy is in, so I will go and get that on my lunch. I will keep the library copy for a couple of weeks for myself and let James spend some time with the family copy.
Just in the afternoon and evening of reading through the book I am really impressed and excited. Honestly it wasn’t that long ago that I had pretty much given up on Dungeons & Dragons, figured I would just use GURPS or Savage Worlds for the introduction of Jimmy and kids to gaming. But when I read so many positive things about the Starter set for 5th Edition I figured I would give it a shot. I have been very impressed with the game play so far with the boys. Then getting my hands on the book I am very impressed. It is a very well thought out, well organized and written book. Here are some of the short thoughts in bullet point:
- The first thing that has struck me is the versatility of the system now. Gone are the old class and race restrictions. If you want to be a Halfling Paladin, or a Dwarven Sorcerer it is now possible. And if you want to be a sword wielding wizard a la Gandalf you can. Just about any fantasy option is now out there.
- I really like the thinking on the spell lists, gone are the old class spells. Sure there are some spells that only certain classes can get, and every casting class has it’s own list. But you don’t have the old redundancy, trying to come up with a Cleric version of the Light spell, or a Wizard version of Speak to Animals.
- While I am still figuring out game play (and still keeping to the KISS principle with the boys) it really is a good game flow. And almost elegant flow to everything.
So I am very excited about the book and the game. And I am looking forward to really getting a regular game going with the boys. It is funny, I had also pretty much given up on running games after my last few bad experiences. But running Dungeons & Dragons with the boys has been great so far. And a comment an old friend made on FB last week, about how I was his original DM 35 years ago had me thinking that it was okay to run the game. Sure I wouldn’t mind being in a game as well, but for now this is enough of a fix for me.
Of course I am also on a little bit of a high point after watching the Broncos win another Prime Time game. I was mildly confident going into the game that they should win. But they handled that game very well. And the way that they won, with a strong defense, and hard nosed running game, really impressed me. While last year was fun, it feels better to just handle very game, rather than having to resort to shootout wins every week. And it was fun to sit and read the new book during commercials for a change. A nice convergence of good events.
We have a full weekend planned. Tonight is the Fall Carnival for the kids at school, followed by a short visit with my little brother. Then tomorrow morning I go to Denver to lay my friend to rest. And then home to host a birthday sleepover for Emily, followed by a Sunday party for her, with a bunch of little girls and kids. Then we get to relax a little. So I get some time away from family while driving up to Denver and back (plus the drive time is alone time for me.) It will all be a little crazy but I am ready for it.